This activity aims to raise students’ awareness of the structure of a web page, and to bring code into the foreign language class (see Code literacy, what is it?). This activity is an adaptation of Activity 21: HTML basics in Dudeney, Hockly & Pegrum (2013: 162-168) and of Keep Calm an activity from Mozilla Thimble (an online code editor). Learning outcomes On completion of … Continued
Category: Language
This activity aims to raise students’ awareness of the impact of mobile devices on learning, and to negotiate a fair use policy in class (see Mobile literacy, what is it?). This activity is an adaptation of Activity 20: Mobile rules in Dudeney, Hockly & Pegrum (2013: 158-161). Learning outcomes On completion of this activity, students will be able to … Continued
This activity is directed towards teachers who want to involve their students in designing the rules of a game and, by doing so, revise the target language. The games offered in the activity are simple board games which are usually known to most students and may be a good introduction to gaming in the language class. … Continued
This activity is directed towards teachers who want to introduce their students to virtual worlds and get them to use avatars and avatar modification to describe people’s physical appearance. The chosen virtual world is Second Life® (SL) and the activity is a loose adaptation of Dudeney, Hockly and Pegrum‘s activity 16: Avatars (2013: 136-141). Before … Continued
This activity aims to raise students’ awareness of the textual differences between printed and online texts. Before working on this activity, you may want to read the section on Print Literacy. Learning outcomes On completion of this activity, students will be aware of the main differences between working with an on-paper text and an … Continued
This activity aims to raise students’ awareness of visual media by focusing on infographics as an example of the many types of multimedia literacies that permeate our lives. Before attempting this activity, you may want to point students to the page entitled Visual and multimedia literacy… what is it? Learning outcomes On completion of this activity, students … Continued
This activity aims to raise students’ awareness of the different cognitive work that handwriting or typing a text entails. Before working on this activity, you may want to read the section on Print Literacy. Learning outcomes On completion of this activity, students will be aware of the different cognitive and learning outcomes that the use … Continued
This activity aims to familiarise students with text speak and raise their awareness of contexts in which it is used. Before attempting this activity, you may want to point students to the Texting… what is it? page. Learning outcomes On completion of this activity, students will be able to: Decipher texts in their chosen foreign language Write simple … Continued
This activity aims to raise students’ awareness of the effects of hyperlinks in an online text: how do they affect the credibility and readability of an online text? (see Hypertext literacy, what is it?). This activity is an adaptation of Activity 8: Building links in Dudeney, Hockly & Pegrum (2013: 102-104). Learning outcomes On completion of … Continued
This activity aims to raise students’ awareness of the effects of hyperlinks in an online text: how do they affect the credibility and readability of an online text? (see Hypertext literacy, what is it?). This activity is an adaptation of Activity 7: Sports linking in Dudeney, Hockly & Pegrum (2013: 96-101). Learning outcomes On completion … Continued


